![]() Main MvP is now the player on the winning team with the highest score, or most damage against bosses. ![]() MvPs are no longer random and are properly calculated across all players (may look different online, atm) Points are properly obtainable in all modes to get stars. Each mission has a bonus objective that gives a huge boost to points afterwards. Results Screen & Bonus Objectives are finished! (Note, we're aware of a bug with the "Accuracy" objective on Mission 4) In addition to fully working MvP accolades, each mission now has bonus objectives to complete (which can also be seen in-game from the pause menu), as well as a more balanced point and star system! Todays update brings some long awaited features, and finished up the Results screen!
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